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Unit-1

What is C#?

C# is one of the most popular programming languages. It can be used for a variety of things, including mobile applications, game development, and enterprise software. Knowing C# opens a great deal of doors for you as a developer.

C# is a programming language developed by Microsoft, known for its versatility and wide range of applications. It is an object-oriented language that combines the power of C++ with the simplicity of Java. C# emphasizes strong type checking, ensuring code robustness by catching errors during the compilation process. It provides extensive libraries and frameworks, supporting the development of desktop software, web applications, and mobile apps. C# seamlessly integrates with other languages in the .NET ecosystem, enabling code reuse and interoperability.

The language offers a variety of programming constructs like classes, interfaces, and inheritance, promoting modularity and code reusability. It supports modern programming paradigms such as event-driven programming, asynchronous programming, and LINQ, which simplifies data manipulation. Advanced features like garbage collection, exception handling, and multithreading enhance C#'s suitability for building complex and scalable applications.

C# benefits from a large developer community and abundant resources, including documentation and forums, facilitating the learning process and providing assistance when needed. The integrated development environment (IDE) Visual Studio offers comprehensive tools for code editing, debugging, and profiling, enhancing the development experience.

C# has gained popularity as a preferred language for creating applications across different platforms due to its performance, versatility, and extensive tooling support. Whether you're a novice or an experienced developer, C# provides a robust and flexible language for bringing your software ideas to fruition.




Fundamental of C#

Introduction  

C# is a general-purpose, modern and object-oriented programming language pronounced as “C sharp”. It was developed by Microsoft led by Anders Hejlsberg and his team within the .Net initiative. For users who are familiar with C, C++, or Java, C# is simple since it shares many syntactical similarities with Java a little bit of The .Net Framework .Net applications are cross-platform programs, and their frameworks support C++, C#, Visual Basic, COBOL, and other languages.


Why C#?


C# has many other reasons for being popular and in demand. Few of the reasons are mentioned below:

  • Easy to start: C# is a high-level language so it is closer to other popular programming languages like C, C++, and Java and thus becomes easy to learn for anyone.

  • Game Development: C# is widely used in game development and will continue to dominate. C# integrates with Microsoft and thus has a large target audience. The C# features such as Automatic Garbage Collection, interfaces, object-oriented, etc. make C# a popular game developing language.

  • Widely used for developing Desktop and Web Application: C# is widely used for developing web applications and Desktop applications. It is one of the most popular languages that is used in professional desktop. If anyone wants to create Microsoft apps, C# is their first choice.

  • Community:The larger the community the better it is as new tools and software will be developing to make it better. C# has a large community so the developments are done to make it exist in the system and not become extinct.


Structure of C# program


A C# program consists of the following parts −

  • Namespace declaration

  • A class

  • Class methods

  • Class attributes

  • A Main method

  • Statements and Expressions

  • Comments

A simple code that prints the words "Hello World"  to show the structure of C# programming.


using System;

namespace HelloWorldApplication {

   class HelloWorld {

      static void Main(string[] args) {

         /* my first program in C# */

         Console.WriteLine("Hello World");

         Console.ReadKey();

      }

   }

}


Output

“Hello World”


* Let us look at the various parts of the given program −

  • The first line of the program using System; - the using keyword is used to include the System namespace in the program. A program generally has multiple using statements.

  • The next line has the namespace declaration. A namespace is a collection of classes. The HelloWorldApplication namespace contains the class HelloWorld.

  • The next line has a class declaration, the class HelloWorld contains the data and method definitions that your program uses. Classes generally contain multiple methods. Methods define the behavior of the class. However, the HelloWorld class has only one method Main.

  • The next line defines the Main method, which is the entry point for all C# programs. The Main method states what the class does when executed.

  • The next line /*...*/ is ignored by the compiler and it is put to add comments in the program.

  • The Main method specifies its behavior with the statement Console.WriteLine("Hello World");
    WriteLine is a method of the Console class defined in the System namespace. This statement causes the message "Hello, World!" to be displayed on the screen.

  • The last line Console.ReadKey(); is for the VS.NET Users. This makes the program wait for a key press and it prevents the screen from running and closing quickly when the program is launched from Visual Studio .NET.



C#  Variables

A variable is nothing but a name given to a storage area that our programs can manipulate. Each variable in C# has a specific type, which determines the size and layout of the variable's memory the range of values that can be stored within that memory and the set of operations that can be applied to the variable.


The basic value types provided in C# can be categorized as −

Type

Example

Integral types

sbyte, byte, short, ushort, int, uint, long, ulong, and char

Floating point types

float and double

Decimal types

decimal

Boolean types

true or false values, as assigned

Nullable types

Nullable data types



C# also allows defining other value types of variable such as enum and reference types of variables such as class, which we will cover in subsequent chapters.


Defining Variables

Syntax for variable definition in C# is −

<data_type> <variable_list>;

Here, data_type must be a valid C# data type including char, int, float, double, or any user-defined data type, and variable_list may consist of one or more identifier names separated by commas.

Some valid variable definitions are shown here −

int i, j, k;

char c, ch;

float f, salary;

double d;

You can initialize a variable at the time of definition as −

int i = 100;



C# Data Types

A data type specifies the type of data that a variable can store such as integer, floating, character etc.Image


There are 3 types of data types in C# language.


Value Data Type

The value data types are integer-based and floating-point based. C# language supports both signed and unsigned literals.


There are 2 types of value data type in C# language.


1) Predefined Data Types - such as Integer, Boolean, Float, etc.


2) User defined Data Types - such as Structure, Enumerations, etc.

The memory size of data types may change according to 32 or 64 bit operating system.


Let's see the value data types. It size is given according to 32 bit OS.

Data Types 

Memory Size

Range

Char

1byte

-128 to 127

Signed char

1 byte

-128 to 127

Unsigned char

1 byte

0 to 127

Short

2 byte

-32,768 to 32,767

Int 

4 byte

-2,147,483,648 

-2,147,483,647



Reference Data Type

The reference data types do not contain the actual data stored in a variable, but they contain a reference to the variables.


If the data is changed by one of the variables, the other variable automatically reflects this change in value.

There are 2 types of reference data type in C# language.

1) Predefined Types - such as Objects, String.


2) User defined Types - such as Classes, Interface.


Pointer Data Type

The pointer in C# language is a variable, it is also known as locator or indicator that points to an address of a value.

Image



Control Statements


The control statements are used to control the flow of execution of the program. If you want to execute a specific block of instructions only when a certain condition is true, then control statements are useful. If you want to execute a block repeatedly, then loops are useful.


If …else statement

The if statement is used to check for a condition and based on it decide whether or not to execute a code block. The if code block is executed only if the condition is true otherwise further instruction or else block gets executed.


Image


















switch statement

The switch statement executes only one statement from multiple given statements associated with conditions. If any condition returns true, then the code statements below it get executed. The following diagram shows the basic flow of a switch statement.Image


















Looping statements in C#

Looping in a programming language is a way to execute a statement or a set of statements multiple times depending on the result of the condition to be evaluated to execute statements. The result condition should be true to execute statements within loops.


while loop 

The test condition is given in the beginning of the loop and all statements are executed till the given Boolean condition satisfies when the condition becomes false, the control will be out from the while loop. 


Syntax:

while (boolean condition)

{

   loop statements...

}



for loop 

for loop has similar functionality as while loop but with different syntax. for loops are preferred when the number of times loop statements are to be executed is known beforehand. The loop variable initialization, condition to be tested, and increment/decrement of the loop variable is done in one line in for loop thereby providing a shorter, easy to debug structure of looping.


Syntax

for (loop variable initialization ; testing condition; 

                              increment / decrement)

{    

    // statements to be executed

}



do-while loop 

do while loop is similar to while loop with the only difference that it checks the condition after executing the statements, i.e it will execute the loop body one time for sure because it checks the condition after executing the statements. 

Syntax :

do

{

    statements..

}while (condition);

C# Jump Statements

In C#, Jump statements are used to transfer control from one point to another point in the program due to some specified code while executing the program. There are five keywords in the Jump Statements:

  • break

  • continue

  • goto

  • returnImage

  • throw
     

break statement

The break statement is used to terminate the loop or statement in which it present. After that, the control will pass to the statements that present after the break statement, if available. If the break statement present in the nested loop, then it terminates only those loops which contains break statement. 




Image



continue statement

This statement is used to skip over the execution part of the loop on a certain condition. After that, it transfers the control to the beginning of the loop. Basically, it skips its following statements and continues with the next iteration of the loop.










goto statement

This statement is used to transfer control to the labeled statement in the program. The label is the valid identifier and placed just before the statement from where the control is transferred.


Image

return statement

This statement terminates the execution of the method and returns the control to the calling method. It returns an optional value. If the type of method is void, then the return statement can be excluded.


throw statement

This is used to create an object of any valid exception class with the help of new keyword manually. The valid exception must be derived from the Exception class.


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